Sep 11 – 13, 2025
Campus Luigi Einaudi
Europe/Rome timezone

THE EFFECTS OF IMMERSIVE VIRTUAL REALITY TRAINING ON PERCEPTUAL-COGNITIVE SKILLS IN HEALTHY ATHLETES: A SYSTEMATIC REVIEW ON SPORTS PERFORMANCE ENHANCEMENT

Sep 13, 2025, 11:30 AM
10m
Aula E2

Aula E2

Mini-talks Health, sport and wellbeing Health, Sport and Wellbeing

Speaker

Francesca Celestina Rosanna Gala (Università Cattolica del Sacro Cuore Milano)

Description

Introduction
The aim of this review is to explore the effectiveness of virtual reality-based sports training in improving perceptual-cognitive skills in athletes, providing an overview of the targeted functions and their measures, and proposing a categorisation within cognitive domains.
Methods
A comprehensive literature search was conducted across PsycINFO, PubMed, Scopus, and Web of Science, following PRISMA 2020 guidelines. Studies were selected based on PICOS criteria, focusing on healthy athletes, virtual reality-based training, and perceptual-cognitive outcomes. Only quantitative intervention studies with inactive controls, alternative interventions, or within-subjects designs were included. Methodological quality was assessed using the Downs and Black checklist. Participant characteristics, sport, technology, training, perceptual-cognitive functions, outcome measures, and findings were extracted.
Results
A total of 5,976 records were identified from PsycINFO (n=240), PubMed (n=347), Scopus (n=3,367), and Web of Science (n=2,022). After removing 1,953 duplicates, 4,023 reports were screened by title/abstract; 3,975 were excluded, leaving 48 for full-text eligibility. Of these, 34 were excluded, resulting in 14 studies included. The most assessed domain was executive function (decision-making, inhibition, anticipation) (n=10), followed by attention (gaze control, visual search, selective attention) (n=3) and processing speed (reaction time) (n=2). Only 4 studies included cognitive measures: Stroop for inhibition, Vienna test for reaction time. Where reported, moderate to large effect sizes suggest that VR training is promising for enhancing perceptual-cognitive skills.
Conclusion
Heterogeneity in training frequency, duration, and outcome measures, along with study limitations, highlights the need for high-quality research to determine VR’s effectiveness and its transfer to cognition by implementing cognitive tests.

Primary author

Francesca Celestina Rosanna Gala (Università Cattolica del Sacro Cuore Milano)

Co-authors

Silvia Francesca Maria Pizzoli (Università Cattolica del Sacro Cuore Milano) Prof. Emiliano Cè (Università degli Studi di Milano) Prof. Claudia Repetto (Università Cattolica del Sacro Cuore Milano)

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